
At HandCircus we've been proud users of the Unity game-engine for many years, and it sits at the heart of
Continue reading...At HandCircus we've been proud users of the Unity game-engine for many years, and it sits at the heart of
Continue reading...In March, we gave Seabeard its first public outing at the Games Developers Conference in San Francisco. As part of
Continue reading...Well after two years of hard work and outpouring of love, we are hugely proud to announce our new title
Continue reading...For our forthcoming title, Seabeard, we've partnered with Backflip Studios as part of their exciting new publishing programme.
Seabeard is
Continue reading...This post is written by Mikko Walamies, Art Director at HandCircus
After finishing our PS3 game Okabu, we knew we
Continue reading...Late last year we took delivery of the phenomenal FormLabs Form-1 3D Printer . The Form-1 uses stereo lithography (that's LASERS
Continue reading...